quakecon

QuakeCon 2012 - John Carmack Keynote

QuakeCon 2011 - John Carmack Keynote

Carmack talks practical use of Haskell Lisp in game prog at Quakecon keynote

QuakeCon 2011 - John Carmack Keynote

John Carmack's Quakecon 2013 Keynote

John Carmack: The Physics of Light and Rendering (Quakecon 2013)

QuakeCon 2012 - John Carmack Keynote

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