quakecon
QuakeCon 2012 - John Carmack Keynote
QuakeCon 2011 - John Carmack Keynote
Carmack talks practical use of Haskell Lisp in game prog at Quakecon keynote
QuakeCon 2011 - John Carmack Keynote
John Carmack's Quakecon 2013 Keynote
John Carmack: The Physics of Light and Rendering (Quakecon 2013)
QuakeCon 2012 - John Carmack Keynote
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